Tunecore – They have headline package prices for singles and albums, but once you start getting into the nitty gritty of their pricing, things get a bit more expensive. This should be an easy decision for you to make. The Gene Pool – Charge exactly the same back end rate as we do, but with an added fee on top, and distributing to less stores. We’re here for independent artists looking to self-release music without having to cross someone’s palm with silver to get their music up online – hopefully this is you! If you’re selling millions of dollars worth of music, then you aren’t going to sign up with us, as the 10% gets big, but then, you’re probably signed to one of the big 4 anyway, and things get a lot more complicated in that case. This means that we want you to succeed, and we don’t ask you to pay us for the privilege of being a part of your success. We just take a straightforward 10% from the retail revenue of your tracks. We don’t charge you anything for uploading, subscription, hosting or anything else.
You have to pay Aussie sales tax on their fees, which you can claim back from the Australian government if you send them the receipt, and they have a AUD$20 annual renewal fee on top of this, if you want to stay with them after the 1st year. Musicadium – Musicadium have a flat fee system, outlined in this document and based on how many stores you want your music to end up in, rather than how many tracks your release is. You’d also have to make more than $1,400 worth of sales through iTunes before you had spent the equivalent of an album’s sign up fee with Emubands on our back end percentage (a dollar on iTunes means about 58c in your pocket with us). With us, you can do it all from your computer, and monitor your release, your sales data, and what payments are owed at any time.
IODA AMAZON MUSIC REVIEWS OFFLINE
From us, to you.Įmubands – UK based, with a flat fee up front model, their lack of an annual subscription fee makes them the most efficient of our competitors, but their admin process is offline meaning you have to send them a CD and a cheque and co-ordinate the upload and distribution remotely. This can’t ever be an issue with us, as money only ever flows one way. It gets even more worrying – they ask that you send the money directly to them by PayPal with a payment tag attached explaining what you want to buy from them, and then they’ll contact you… I’m sure you can email them first and open a dialogue, but I’d need some pretty serious assurance that my money was safe before I sent it.
Their flat fee service involves you paying £100 upfront for a 6 month release, after which your music will be removed from any services they uploaded it to, so our table has them in for double to make up the year. The company doesn’t seem to have seen fit to run their deal memo through a spellchecker, so it seems unlikely they will have run it past a lawyer. Their signup fee is a flat, per release deal, although they say that single pricing is “coming soon”.ĭ.uk (DMD) – This deal information document makes us feel very nervous. On top of the signup fee, you’ll also need to pay them $20 to set up a UPC for you, then they’ll take 9% of the revenue that comes back from their online retail partners. ĬD Baby – First thing to note is that signing up to CD Baby’s digital service means you also have to sign up to their physical program, and send them at least 5 physical CD’s ( click and see step 2 of this page). Let’s open with a table looking at the USD$ price of signing up various types of release to a few of the major digital distributors out there on the net, which we’ll follow with links to the information pages from which these figures were derived, and a brief look at the pros and cons of each service. Our favorite iPad arcade games, including brawlers and fighting games, auto-runners, party games, pinball, and retro classics.It’s been a while since we last ran through the comparison between our digital distribution service and those of our competitors. On iPad, it’s particularly good, with the squarish display affording you more warning regarding vehicles appearing from the side, and the larger screen area helping with accuracy when you’re dealing with a dozen impatient virtual drivers. Traffic adds character and flair rarely seen in this kind of game, from its gorgeous cartoon visuals to random incidents where you’ll see UFOs blaze across the screen or ghosts being pursued by a famous station wagon. Long-time iPad gamers might grumble this is nothing new. Your job is to avoid the inevitable pile-up for as long as possible, by tapping cars when it’s safe for them to go – or when they need to brake.
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Traffic (opens in new tab) finds a conductor directing vehicles at a terrifyingly dangerous crossroads – and presumably wishing someone would install traffic lights.